Connor Pugh

UX Designer, Software Engineer, 3D Artist

Design

Experience creating user-centered products for mobile, desktop, and VR applications, working with diverse and interdisciplinary teams.

Skills include user testing, wire framing, documentation, and communication between technical and non-technical groups.

Past projects include game development, user research, rapid prototyping and 3D modeling.

Programming

Experience with virtual reality, machine learning, computer graphics, and front-end web design.

Languages include Python, Java, C++, C#, HTML and CSS, as well as visual scripting in Unreal and Grasshopper.

Past projects include VR apps, physics simulations, generative AI models, and more.

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