Connor Pugh
UX Designer, Software Engineer, 3D Artist
Design
Experience creating user-centered products for mobile, desktop, and VR applications, working with diverse and interdisciplinary teams.
Skills include user testing, wire framing, documentation, and communication between technical and non-technical groups.
Past projects include game development, user research, rapid prototyping and 3D modeling.
Programming
Experience with virtual reality, machine learning, computer graphics, and front-end web design.
Languages include Python, Java, C++, C#, HTML and CSS, as well as visual scripting in Unreal and Grasshopper.
Past projects include VR apps, physics simulations, generative AI models, and more.